Sunday, April 12, 2009

Winning the case

@_@ Wrote this post but completely forgot to post it last week in the midst of all my paper stress. Wow, I coulda sworn I posted it. So...I guess I lose the game of life, but at least I don't lose Apollo Justice.

Again, there's only one winner in Apollo Justice, unless of course you count the defendant as a winner along with you as the attorney. Getting a Not Guilty Verdict is the game's win condition. Hardly any strategy guides or explanations are needed to understand that. The game is a little odd in that you have to win 4 times in 4 separate cases in order to finish the game. However, what you do to win one case has virtually nothing to do with the cases that follow. They are separate episodes only linked together through characters development.

The game's victory conditions are mostly based on Apollo being competent enough at defending to get a Not Guilty verdict. There are four victories- and like I said, each case had the same win condition of getting a Not Guilty verdict for your client. Certainly, there are many things the player must investigate and unlock in order for this to occur...but in the end you are only trying to win the case as a defense attorney.

I wish there were multiple victory conditions, but the story doesn't really work any other way than defending someone in court. Implicit loss conditions are the same, of course: you lose if you get the Guilty verdict. You cannot run out of resources unless doing so is part of the storyline the game is taking you through. Basically, everything happens for a reason. You can't lose evidence and you can't die. The only way to fail is to lose points in court by presenting incorrect evidence or statements. The player is only interacting with the platform, and there is no competition between the player and other players. This means that it is only YOU who can make yourself win, and only YOU who can make yourself lose. If you fond everything and save your game before difficult court questioning, there should be no reason for your player to lose the case. But even then, you are only required to start again from the last place you saved.

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